America's Army (AA) è un videogioco gratuito di genere sparatutto in prima persona sviluppato dall'esercito statunitense e finanziato dal governo federale degli Stati Uniti d'America. Nello specifico America’s Army: Proving Grounds is the free official game of the U.S. Army and part of the highly acclaimed America’s Army game series. Take on the role of an 11B Infantryman as part as part of a Long Range Combined Arms – Recon (LRCA-R) unit, a full spectrum capable team that embarks on special operations missions behind enemy lines. Engage in small unit tactical maneuvers and training that echoes true-to-life Army scenarios.
ALWAYS BACK UP YOUR CONFIGS!
Your Configs are located in C://Users/name/My Documents/My Games/America's Army Proving Grounds/AAgame/config
Open AAEngine.ini and CTRL+F to search for [SystemSettings]
StaticDecals=False Disable posters, writing on walls other irrelevant items.
DynamicDecals=False Disable bullet holes or minimizes their existence.
DynamicLights=False Disable lighting effects such as muzzle flash lighting up walls etc
DynamicShadows=False Disables players and items casting shadows
LightEnvironmentShadows=False Disables building shadows from sunlight etc
MotionBlur=False Disables the blur when moving etc
DepthOfField=True Left as true, as some server owners detect this as an invalid CVAR in the past, doesn't really change much anyway for AAPG.
AmbientOcclusion=False Something to do with lighting and illumination, no harm disabling.
Bloom=False Disables that over-exaggerated glow around things.
Distortion=False Disables a minor heatwave type effect on explosions etc.
FilteredDistortion=False Filters the Shader effect for the above improving the quality.
DropParticleDistortion=False Something to do with minor animations such as sparks, muzzle etc causing distortion *I think*
LensFlares=False Disables that halo like effect when looking at the sun etc.
FogVolumes=True Leave as true, used to be picked up as a CVAR, most servers are hardcoded to true anyway.
AllowRadialBlur=False Disables the blur around the scope when aimed in.
For those with FPS concerns, the game seems to react in a weird manner to changing this for some reason so remember what your settings were before!
MinSmoothedFrameRate=60 or 90
Note: I have mine set to false as I have stable FPS i'm happy with
You should all see an FPS increase anywhere from 20 FPS difference to 40 FPS difference, I hope anyway!